Loading articleโฆ
Loading 4weirdโฆ
Loading 4weirdโฆ
Loading articleโฆ
DocsStudio
Docs ยท studio
The Wave-3 creative suite turns the browser into a studio: a multi-track video timeline, a GIMP-style layered canvas, a power-user terminal, a deterministic luck engine โ and a plugin pipeline that validates before it mounts. Five guides, zero installs.
The map
Start with the tool you need today โ each guide is self-contained and code-true to the shipped Wave-3 slice. Stubs and planned tools are labeled as stubs and planned, never as shipped.
๐ฌ Media Mogul timeline
Cut gameplay, Blender, fal.ai, music, and voiceover on the browser timeline โ then package for render.
๐จ DictatePic layers
Paint sprites on a 512px layered canvas: 5 working tools, 8 blend modes, 30-step undo, PNG export.
โก Commander reference
Every allow-listed terminal command โ help to luck โ with exact syntax and offline guarantees.
๐ Luck Factory odds
Full odds transparency: uniform D100 math, streak bonus formula, and the no-gambling boundary.
๐งฉ Plugin checklist
Ship a mod or theme that passes validation first try: manifest fields, permissions, sandbox rules.
How to use these
Every guide follows the same rhythm: what the tool is, the exact walkthrough or reference, then the honest boundary (what is stub-only, planned, or display-only).
/studio/video, sprites at /studio/image, terminal at /terminal, luck at /luck, plugins at /games/mods.Worked example
One maker ships a 30 second GraveGain trailer with three studio tools and zero installs: cut the footage, paint the thumbnail, package both as a plugin.
Power users drive the evening from the terminal with the allow-listed commands in the Commander reference, and the Luck Factory odds page explains the deterministic dice math behind any thumbnail roll effects. Render export stays stub-only, so the timeline preview plus the PNG are the shippable artifacts tonight.
Troubleshooting