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DocsDonor guide
Docs ยท dps donor
Turn idle CPU, RAM, and WebGPU into Vibe Coins. Your browser runs sandboxed compute chunks for the P2P mesh โ game QA runs, terrain generation, sprite compression โ while share sliders and battery guards keep your machine yours.
Requirements
DPS runs entirely in the browser. The donor client detects capabilities on first run: CPU core count, device memory, GPU renderer string, WebGPU availability, and network downlink speed. No install, no driver hunt.
donor client โ detected hardware
auto-detectedShare sliders
Three sliders bound the donor worker: CPU share, RAM share, and GPU share. Defaults of CPU 80%, RAM 50%, GPU 90% keep the machine responsive; lower them any time and in-flight chunks checkpoint and migrate.
donor client โ share sliders
live capsSafety
Donor workers run untrusted task payloads, so the client treats safety as non-negotiable: sandboxed Web Workers with no DOM, cookie, or storage access; thermal and battery guards; deterministic hash checkpoints on every chunk.
Earnings
Verified compute credits Vibe Coins to your Supabase wallet at the fixed parity: one coin is one cent, everywhere. Payouts split 75% to you as on-site credits (games, cloud compute, AI services; non-withdrawable) and 25% to the platform for infrastructure.
wallet โ recent dps payouts
100 = $1Example: a 400-coin ($4.00) job โ 300 coins provider credits, 100 coins platform. You only ever see the gross 400. All credits are on-site only (cloud compute, game credits, other on-site services); never cash-out, never withdrawable.